{RA}SKYFURNACE
11-26-2003, 01:21 AM
http://www.gamespot.com/pc/action/stalkeroblivionlost/preview_6084601.html
In terms of the game's atmosphere, with S.T.A.L.K.E.R., we're doing our best to render an incredibly eerie and evocative mood that does justice to the size of the industrial and ecological catastrophe that took place. All the notorious areas of the Zone will be easily recognizable. The game will feature the Chernobyl power plant sarcophagus, the dead city of Pripjat, the Red Forest, and other sites. Photos and video footage captured during our research trips has allowed us to build a realistic re-creation of the exclusion zone--all of the textures are authentic copies of the buildings in the Chernobyl area. In all, over 60 percent of the Zone we created in S.T.A.L.K.E.R is an authentic model of this very real, but very deadly, place.
In terms of the game's atmosphere, with S.T.A.L.K.E.R., we're doing our best to render an incredibly eerie and evocative mood that does justice to the size of the industrial and ecological catastrophe that took place. All the notorious areas of the Zone will be easily recognizable. The game will feature the Chernobyl power plant sarcophagus, the dead city of Pripjat, the Red Forest, and other sites. Photos and video footage captured during our research trips has allowed us to build a realistic re-creation of the exclusion zone--all of the textures are authentic copies of the buildings in the Chernobyl area. In all, over 60 percent of the Zone we created in S.T.A.L.K.E.R is an authentic model of this very real, but very deadly, place.