Squirrelinabox
01-01-2004, 04:07 PM
Alright, just got done beating Eternal Darkness for Gamecube. It is one of those games I heard so many good things about but never tried it out for myself... until now.
I'll give a quick rundown of the basics of the game first, then go into critique mode.
The game is somewhat like Resident Evil. No, it isn't the same, or even really that close. However, it is a horror adventure game. It is played in third person view, you get spells, you get weapons, and you gotta kill scarey bad guys.
The first big thing to point out is that you don't play as just 1 character, you play as something like 10 different characters (one at a time), and each are found in different periods in time. You play each character out through reading "chapters" from a special book (The Tome of Darkness). You will play as a monk during the inquisition, or a roman soldier, or any number of other characters/time periods. On one hand, this hurts a little since you aren't allowed to get too attached to a character. On the other hand, it helps a lot since you don't know how your character is going to end up at the end of a chapter. Most games, you know your character is going to live happily ever after in the end (if you beat the game of course) in Eternal Darkness, sometimes you character will go insane, or get their head zapped off. It adds a good bit of spice to each chapter, and draws you in since you want to know what happens to each character you play as.
Guess I should give a little of the storyline here also. Basically, you are this lady that finds her gandpa dead in his mansion. You decide to search the mansion for clues, and in the process you find the Tome of Darkness that allows you to gain the memories of the previous people touched by the book. You find the different chapters hidden in the mansion and read/play each chapter to find out more about what is going on.
So what is going on? Well, darkness is coming, more specifically Eternal Darkness. And all these people you play as all have their parts in trying to prevent the darkness from coming. That darkness comes in the form of a huge scarey monster.
Ok, that's enough story, you guys can play the game if you want more. It sounds cliche how I presented it, but it actually is fairly original and is very engaging. One thing to note, the voice acting in this game might be the best (or at least some of the best) voice acting in any game I have ever played.
Another big difference in this game (besides the multiple characters) is the introduction of a sanity meter. Any time a monster sees you you lose some sanity. The lower your sanity meter gets, weirder/scarier things start to happen. You may walk through a room with full sanity with everything looking normal, then come back with half sanity and now the paintings on the wall are bleeding, you hear footsteps echoing behind you, and as you reach for the door you hear knocks. If you sanity gets really low, even crazier things will start happening. I don't want to give too much away, but let me say that it will start making you think your gamecube is on the fritz.
Ok, there's the basics (I know that was a crappy summary, but there is too much to write about).
Next post will be my impressions of the game.
I'll give a quick rundown of the basics of the game first, then go into critique mode.
The game is somewhat like Resident Evil. No, it isn't the same, or even really that close. However, it is a horror adventure game. It is played in third person view, you get spells, you get weapons, and you gotta kill scarey bad guys.
The first big thing to point out is that you don't play as just 1 character, you play as something like 10 different characters (one at a time), and each are found in different periods in time. You play each character out through reading "chapters" from a special book (The Tome of Darkness). You will play as a monk during the inquisition, or a roman soldier, or any number of other characters/time periods. On one hand, this hurts a little since you aren't allowed to get too attached to a character. On the other hand, it helps a lot since you don't know how your character is going to end up at the end of a chapter. Most games, you know your character is going to live happily ever after in the end (if you beat the game of course) in Eternal Darkness, sometimes you character will go insane, or get their head zapped off. It adds a good bit of spice to each chapter, and draws you in since you want to know what happens to each character you play as.
Guess I should give a little of the storyline here also. Basically, you are this lady that finds her gandpa dead in his mansion. You decide to search the mansion for clues, and in the process you find the Tome of Darkness that allows you to gain the memories of the previous people touched by the book. You find the different chapters hidden in the mansion and read/play each chapter to find out more about what is going on.
So what is going on? Well, darkness is coming, more specifically Eternal Darkness. And all these people you play as all have their parts in trying to prevent the darkness from coming. That darkness comes in the form of a huge scarey monster.
Ok, that's enough story, you guys can play the game if you want more. It sounds cliche how I presented it, but it actually is fairly original and is very engaging. One thing to note, the voice acting in this game might be the best (or at least some of the best) voice acting in any game I have ever played.
Another big difference in this game (besides the multiple characters) is the introduction of a sanity meter. Any time a monster sees you you lose some sanity. The lower your sanity meter gets, weirder/scarier things start to happen. You may walk through a room with full sanity with everything looking normal, then come back with half sanity and now the paintings on the wall are bleeding, you hear footsteps echoing behind you, and as you reach for the door you hear knocks. If you sanity gets really low, even crazier things will start happening. I don't want to give too much away, but let me say that it will start making you think your gamecube is on the fritz.
Ok, there's the basics (I know that was a crappy summary, but there is too much to write about).
Next post will be my impressions of the game.